06/01/10 Latest Gaming World technology in MARIN Full Mission simulators
The Maritime Research Institute Netherlands (MARIN) in Wageningen and Tree C Technology BV in Ede have reached an agreement on the development of visualisation technology of maritime simulation. The objective is to enhance the present visual system for manoeuvring simulations of seagoing and inland waterway vessels. Recent technology resulting from the ‘gaming world’, such as light-effects (breaking, reflection, mirroring, shadowing) and the use of particle engines for matters like smoke, fire, clouds, snow, spray, etc. will be implemented.

MARIN’s manoeuvring simulators consist of a number of realistic ship bridges, each located in a cylindrical projection hall. The nautical scene as observed from a ship’s bridge is projected on a 360 degree projection wall. This can be an open sea area, ports and port approaches or even nautical scenes that are yet in the design process and that form part of a (port) design study.

One of the tasks is to ensure that existing databases can be used in the new visual system as well.
In the next stage new functionality for more specialised applications, such as with dredging operations, will be added.

Also specific generic effects such as foam on waves, spray, smoke etc. will be modelled and added to the contents of the new visual system.

“We are very pleased with this project”, says Gerard Weder, director of Tree C. ”Working together with one of the most important simulation centres of the Netherlands and in its area of expertise even within Europe, is regarded as an interesting challenge. MARIN has a clear perception of its technological objectives and what it takes to accomplish them. This is why we also see this as a confirmation of the quality of our technology and expertise with interactive visualisation. A nice remark on the side is that the simulator will now be completely ‘Made in Holland’!”

Noël Bovens, Manager Projectteam Simulators, adds: “A high level of realism is very important for the perception in a simulator. Tree C allowed us to have a good insight in their technology and this convinced us that they can fulfil our ambitious goals. A big advantage of the cooperation is that we can focus at the nautical aspects and in the meantime the visual system will grow along with the technology of Tree C”.

MARIN’s Full Mission Simulators are being used for training purposes as well as for consultancy.
Examples of training projects are the Dutch Pilots, many international pilot organisations, tug companies and offshore companies. Consultancy is often about new ports or modifications to existing ports.

With this project, all simulators will be based on Tree C’s VR4MAX®-technology.

The migration of the visual system in the occupied simulation centre and the first test trials are scheduled for the second quarter of 2006.

Date: 10 January 2006

January 10, 2006
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